// Copyright (c) Zhirnov Andrey. For more information see 'LICENSE'

#pragma once

#include "res_loaders/Public/SoundSaver.h"

namespace AE::ResLoader
{

	//
	// Wave Sound Saver
	//

	class WaveSoundSaver final : public ISoundSaver
	{
	// methods
	public:
		bool  SaveSound (WStream &stream, const IntermSound &sound, EAudioFormat fileFormat = Default) __NE_OV;
		using ISoundSaver::SaveSound;
	};


} // AE::ResLoader
